Miter Angle Calculator
Calculate the exact miter angle and saw bevel tilt for any polygon frame from 3 to 12 sides.
Returns corner angle and cut angle for perfect joints.
Miter angles are the precise angled cuts needed at the ends of boards so that two pieces join cleanly at a corner. The correct angle depends on the number of sides in the shape being built and whether you are cutting a flat miter, a bevel, or a compound cut.
Basic miter angle formula: Miter Angle = 90° ÷ Number of Sides
Or equivalently: Miter Angle = 180° ÷ (2 × Number of Sides)
This gives the angle each board end must be cut to, measured from the perpendicular (square cut = 0°).
Common miter angles by joint type:
- 90° corner (2 sides meeting): 45° miter each side
- Hexagon (6 sides): 30° miter each side
- Octagon (8 sides): 22.5° miter each side
- Pentagon (5 sides): 36° miter each side
- Triangle (3 sides): 60° miter each side
- Polygon (n sides): 90° ÷ n miter each side
Bevel vs. miter:
- Miter — angled cut across the face (flat board, angled ends, e.g. picture frames)
- Bevel — angled cut through the thickness (slanted cross-section, e.g. crown molding)
- Compound miter — both miter AND bevel applied simultaneously (e.g. angled crown molding on sloped ceiling)
Spring angle and compound miter (crown molding): Crown molding sits at an angle (spring angle, typically 38° or 45°). The compound cut formula: Miter = arctan(cos(spring angle) × tan(corner angle ÷ 2)) Bevel = arcsin(sin(spring angle) × sin(corner angle ÷ 2))
Worked example — picture frame: You want a rectangular picture frame (4 right-angle corners).
- Each corner = 90° total, split between two boards
- Each board miter = 90° ÷ 2 = 45°
- Cut each of your 4 frame pieces at 45° on both ends, mirrored (one left-hand, one right-hand cut per end)
- If your frame outer dimension is 12″ × 16″, long pieces are 16″ outside edge to outside edge; short pieces 12″ outside to outside
Tip: Always test with scrap wood before cutting finished material. Even 0.5° of error in four corners compounds to a 2° total gap — enough to ruin a frame join.