XP / Level Calculator
Calculate experience points needed to reach a target level.
Supports linear, quadratic, and exponential XP curves.
Experience point (XP) curves determine how much effort is needed to level up in games.
Common XP curve types:
Linear: XP = base × level
Each level requires the same additional XP. Simple but rare in modern games.
Quadratic: XP = base × level²
XP requirements grow moderately. Used by many RPGs.
Exponential: XP = base × 1.5^level
XP requirements grow steeply at higher levels. Creates a long endgame grind.
Examples from well-known games:
- Many classic RPGs use quadratic or cubic curves
- Some MMOs use exponential curves to slow high-level progression
- Mobile games often use steep curves to encourage in-app purchases
The “base XP” is the XP needed for level 1, which varies by game.